013New Patch Creates Havoc
posted by Meister on March 21st, 2009
A new patch was released last week which has really turned some things up. Here’s the changes:
- Tank melee attack can now hit multiple Survivors in one swing
- Fixed Tank punch being able to hit targets behind walls
- Fixes to ‘Tank parking’. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter
- Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life
- Fixed a case where the Tank was moving too slowly while crouching and being shot
- Tanks now have the possibility of spawning in a slightly different position for the first and second teams
- The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first
- The Smoker tongue can now target and grab victims through common infected
- Increased the cone in which a Smoker can grab a target
- The Witch no longer cuts Smoker tongues in a radius around her
- Boomers that explode in mid-air will now hit Survivors directly below them with Bile
- Reduced the damage that burning Hunters do to pounced victims
- Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.
- Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them
- Fixed a case where it was possible to spectate an AI infected and hit +use to take them over
A lot of these changes are welcomed. Some are not. The tank is now a devastating force while the Hunter has been nerfed somewhat. Only time will tell what the real effect will be. Can’t wait for the HLC!
Source: Steampowered.com
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